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After millions of years of wasteland on Earth, animal life is finally emerging. But the world is still forming and undergoing a constant change. Only those species able to adapt to the ever-changing conditions will survive to leave their mark in history. Here is your chance! Do your best to become Darwin’s Choice.

After millions of years of wasteland on Earth, animal life is finally emerging. But the world is still forming and undergoing a constant change. Only those species able to adapt to the ever-changing conditions will survive to leave their mark in history. Here is your chance! Do your best to become Darwin’s Choice.

 

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Darwin’s Choice is a strategic card game for 2-6 players, which is fully dedicated to evolution. The game mechanics behind Darwin’s Choice require tactical/strategic thinking and give you a good understanding of evolution. But first and foremost, it is great fun.

With a total of 190.434 CHF and 3.284 Backers, Darwin’s Choice is the most successful Swiss board/card game on Kickstarter.

Darwin’s Choice is a strategic card game for 2-6 players, which is fully dedicated to evolution. The game mechanics behind Darwin’s Choice require tactical/strategic thinking and give you a good understanding of evolution. But first and foremost, it is great fun.

With a total of 190.434 CHF and 3.284 Backers, Darwin’s Choice is the most successful Swiss board/card game on Kickstarter.

Titel_TheGame
WhatBox

Darwin’s Choice contains 292 cards, 248 cardboard chips, a box and a rule book. The basic version of the game is available in German and English.

 

Darwin’s Choice contains 292 cards, 248 cardboard chips, a box and a rule book. The basic version of the game is available in German and English.

 
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Heads, tails, wings and pairs of single legs

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Body and double legs

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QualityComponents

The cards of Darwin’s Choice (sizes: 75x50mm; 100x65mm) will have 300gsm blackcore quality. Box and chips are made of 2mm grey cardboard. The rule book is printed on high quality gloss paper. 

It is particularly important to us that only wood from FSC-certified sources is used for all game components (incl. box and rule book), i.e. the wood comes from sustainable forestry.

The cards of Darwin’s Choice (sizes: 75x50mm; 100x65mm) will have 300gsm blackcore quality. Box and chips are made of 2mm grey cardboard. The rule book is printed on high quality gloss paper. 

It is particularly important to us that only wood from FSC-certified sources is used for all game components (incl. box and rule book), i.e. the wood comes from sustainable forestry.

Gameplay

The core elements of Darwin’s Choice are the vegetation zones and the animal cards. All vegetation zones have an individual food supply and different requirements to fulfill.

The core elements of Darwin’s Choice are the vegetation zones and the animal cards. All vegetation zones have an individual food supply and different requirements to fulfill.

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Example of a vegetation zone and an optimally suitable animal card

The objective for each player is to create animal species that are as optimally adapted as possible. Only these can obtain enough food for themselves in the vegetation zones, which is crucial for their survival.

The objective for each player is to create animal species that are as optimally adapted as possible. Only these can obtain enough food for themselves in the vegetation zones, which is crucial for their survival.

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A player places a new animal species in the vegetation zone polar desert.

Between the eras played, vegetation zone changes plus effects of event cards transform the prevailing conditions. Using sophisticated mutations, players can improve already established animal species or save endangered species from extinction.

Between the eras played, vegetation zone changes plus effects of event cards transform the prevailing conditions. Using sophisticated mutations, players can improve already established animal species or save endangered species from extinction.

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Mutations can completely change the appearance and even the diet of an animal species over time.

Mutations can completely change

the appearance and even the diet of

an animal species over time.

Next to mutations, players may also move their animal species to other vegetation zones to ensure their survival or even establish the species at the top of the food chain.

Next to mutations, players may also move their animal species to other vegetation zones to ensure their survival or even establish the species at the top of the food chain.

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Adaptable animal species can survive in a wide variety of vegetation zones.

Throughout the game, players try to collect as many Darwin points as possible with their most adaptable and strongest animal species. But they have to stay focussed until the very end. If a species dies out, then all but one of its obtained Darwin points are lost.

Throughout the game, players try to collect as many Darwin points as possible with their most adaptable and strongest animal species. But they have to stay focussed until the very end. If a species dies out, then all but one of its obtained Darwin points are lost.

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The objective of all players, animal species with as many Darwin points as possible.

Rules

Everything you need to know about the rules of Darwin’s Choice can be found here, in our rules explanation video and in the rule book.

Everything you need to know about the rules of Darwin’s Choice can be found here, in our rules explanation video and in the rule book.


Thanks to several volunteers the rule book of Darwin’s Choice was professionally translated into additional languages. For the time being the rule book is available in English, German, Spanish, Swedish, Brazilian Portuguese, French, Italian, Dutch, Chinese (simplified and traditional) and Turkish. 


Thanks to several volunteers the rule book of Darwin’s Choice was professionally translated into additional languages. For the time being the rule book is available in English, German, Spanish, Swedish, Brazilian Portuguese, French, Italian, Dutch, Chinese (simplified and traditional) and Turkish. 

Playthrough

Watch Phil, Samuel and Marc demonstrate a full game of Darwin’s Choice. They are clearly having a lot of fun.

Watch Phil, Samuel and Marc demonstrate a full game of Darwin’s Choice. They are clearly having a lot of fun.

Titel_reviews

Darwin’s Choice got shipped all around the globe. We hope that each of you can find a reviewer whom you trust. We have never paid for a positive opinion. Thus, each reviewer may freely express his opinion on our game. As soon as a new review is online, we will link it here on our website. 

Darwin’s Choice got shipped all around the globe. We hope that each of you can find a reviewer whom you trust. We have never paid for a positive opinion. Thus, each reviewer may freely express his opinion on our game. As soon as a new review is online, we will link it here on our website. 

Reviewer
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Titel_TheStory

The idea for Darwin’s Choice originally came from Marc, who is a huge animal enthusiast and therefore always had the dream of developing a game with animals. After a conversation with Samuel over a cup of tea, the basic game mechanics behind Darwin’s Choice were born. Marc then created the first prototype with printing paper and chips from other board games. In countless test games Darwin’s Choice was improved and optimized. New ideas found their way into the game, while others were dropped. In addition to internal test games, Marc and Samuel drove the prototypes all over Switzerland visiting over 15 game clubs and festivals. The feedback gained was intensively discussed during return journeys with best ideas and concepts finding their way into the game. After numerous prototypes and game versions, we are hereby proud to present the final version of Darwin’s Choice. We hope that you and your fellow players will enjoy it as much as we do.

The idea for Darwin’s Choice originally came from Marc, who is a huge animal enthusiast and therefore always had the dream of developing a game with animals. After a conversation with Samuel over a cup of tea, the basic game mechanics behind Darwin’s Choice were born. Marc then created the first prototype with printing paper and chips from other board games. In countless test games Darwin’s Choice was improved and optimized. New ideas found their way into the game, while others were dropped. In addition to internal test games, Marc and Samuel drove the prototypes all over Switzerland visiting over 15 game clubs and festivals. The feedback gained was intensively discussed during return journeys with best ideas and concepts finding their way into the game. After numerous prototypes and game versions, we are hereby proud to present the final version of Darwin’s Choice. We hope that you and your fellow players will enjoy it as much as we do.

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The development of the Grizzly head card from the

first prototype to the final product.

The development of the Grizzly head

card from the first prototype

to the final product.

Artist
RozennWorkplace

Rozenn Grosjean’s workplace covered with the artworks of Darwin’s Choice

Rozenn Grosjean is a French freelance illustrator and the genius behind all of the artworks in our game, Darwin’s Choice. Over months she has by hand lovingly illustrated all the cards, chips, icons and of course our unique box cover. Each stretch goal achieved means that even more wonderful illustrations by Rozenn will be integrated into the game, and that we will work with her for several more months. 

The cooperation with Rozenn was excellent and we all had a lot of fun. Her professionalism, reliability and flexibility impressed us very much. We could not consider ourselves happier, and can warmly recommend a cooperation with her to everyone. If you wish to follow Rozenn on social media or contact her about a collaboration, please find all relevant information on Rozenn’s website (yellow banner below).

Rozenn Grosjean is a French freelance illustrator and the genius behind all of the artworks in our game, Darwin’s Choice. Over months she has by hand lovingly illustrated all the cards, chips, icons and of course our unique box cover. Each stretch goal achieved means that even more wonderful illustrations by Rozenn will be integrated into the game, and that we will work with her for several more months.  

The cooperation with Rozenn was excellent and we all had a lot of fun. Her professionalism, reliability and flexibility impressed us very much. We could not consider ourselves happier, and can warmly recommend a cooperation with her to everyone. If you wish to follow Rozenn on social media or contact her about a collaboration, please find all relevant information on Rozenn’s website (yellow banner below).

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